


You must save Ember before the story fight at the Defender's Heart or she will die and be permanently unrecuitable. Save her and you will get the option to recruit her. In the south-eastern quadrant of the Market Square in Kenabres in Act One you will find Ember being accosted by some Templars. Play along with her science experiment and complete the encounter to get the option to recruit her. You will get a random encounter early on in Act One in which you meet Nenio. Woljif will leave the party at a certain point in Act Two but can be re-recruited via a sidequest in Act Three. This fight occurs roughly three days after the start of Act One. You must recruit Woljif before the story fight at the Defender's Heart or he will run away and be permanently unrecruitable.
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To do this, you simply need to ask Irabeth to free him and he will join you. He will be imprisoned and request that you get him freed. Woljif can be found in the basement of the Defender's Heart in Act One.

If you recruit Wenduag in Act Three, she will betray you further down the line and leave for good. If you chose Lann, there are two more chances to recruit Wenduag in the game - once in Act Three and once in Act Five if you reject her again in Act Three. You must choose between Lann and Wenduag at the end of the Prologue. Wenduag joins automatically in the caverns underneath Kenabres along with Lann.

If you then assert that Wenduag is the rightful chief of their tribe, you will be able to recruit him in Act Five. If you chose Wenduag, you can make them have an honorable duel in Act Three. If you do not choose Lann here, he will leave. Likewise, Camellia is automatically recruited in the caverns underneath Kenabres, shortly after Seelah.Īfter a short while in the caverns underneath Kenabres, you will encounter both Lann and Wenduag and recruit them both automatically so they can take you to the Mongrel home.Īt the end of the Prologue, you must make choose whether to keep Lann or Wenduag along for the ride. If you choose the Lich Mythic Path at the end of Act Two, Seelah will leave your party permanently in Act Five. Seelah will be automatically recruited at the start of the Prologue in the caverns underneath Kenabres. It’s almost like “300,” only in this case reduced to “3.Most companions in Wrath of the Righteous fall under this heading, and they will likely make up the majority of your party in most playthroughs. They drain much color from the images, leaving a rugged, pristine landscape over which men in animal skins and battle gear rudely march, slicing off heads and crushing bodies. Pearl, stage much of the action in brooding forests of primeval darkness, fog and shadows. Nispel and his cinematographer, Daniel C. But our boy has one last trick up his sleeve. Once he acknowledges that he speaks the Norse tongue, the cruel Viking leader (Clancy Brown) forces him to take them to the next village to slaughter. How he comes by his skills with a Norse sword is a mystery - must be in the DNA - but he is able to pick off the Vikings as they conveniently come at him one by one, then lays traps for larger numbers.Įventually, though, he is captured along with Pathfinder and Starfire. When his village is wiped out while he is away hunting, the white Indian falls in with another tribe, where he comes under the influence of a shaman named Pathfinder (Russell Means) and the arresting gaze of the man’s daughter Starfire (Moon Bloodgood). He gets to confront his demons when Norsemen return to the New World for more barbarous raids seeking land and slaves. New Zealand-born Karl Urban, who has played athletic men of action in two of “The Lord of the Rings” films, “The Bourne Supremacy” and “The Chronicles of Riddick,” is the haunted youth brought up in two different worlds, Viking and Indian, without feeling a part of either. Fox’s wide but underpromoted release doesn’t appear designed to seek out audiences beyond the obvious, which in this case may be wise. This film from Marcus Nispel, a veteran video director and remaker of the cult classic “The Texas Chainsaw Massacre,” nicely balances action and adventure with American Indian wisdom and a modest romance to provide a graphic-comic-book movie experience for males in urban markets.
